‘Fallout 4: Far Harbour DLC’ | Main Questline and Maine Coastline (Review)

Written By: Traves Bezenar

The much anticipated ‘Far Harbour’ expansion was released for the popular role-playing game ‘Fallout 4’ back on March 19th. Like a lot of other ‘Fallout’ fans, I was frothing at the mouth waiting for this piece of DLC to drop. At the time of its release I had already sunk far north of 500 hours into the base game and had long since run out of new things to do. So I shelled out the full price of the DLC because I don’t believe in season passes, the day it was released and have been playing it on and off ever since. After dozens of hours I’ve finally finished ‘Far Harbour’ but the question remains, was it worth the price? Let’s find out.

‘Far Harbour’ is huge! As far as DLC goes it might just be the biggest I’ve ever seen. It adds an entirely new and rather large map to explore. It’s admittedly not as the original map but it’s damn close. There are also dozens of new and interesting missions to complete, most of which have multiple outcomes, and will affect how the overall questline ends. In addition to all that there are also new companions, enemies, creatures, armors, weapons, and items for you to take advantage of. All in all, I’d say you're getting more than enough raw content for the price but that doesn’t mean it’s all good content.

I did enjoy the main questline of the ‘Far Harbour’ DLC but I can see how some wouldn’t. While the new location and enemies freshen up the aesthetic of the game, they don’t really affect the gameplay. At the end of the day you're still doing the same fetch quests, and go here and kill this character missions from the main game but with a fresh coat of paint. I would have rathered seeing some new game mechanics added in or maybe even a multiplayer component. Anything to break up the monotony of the stagnant gameplay.

With that negativity out of the way, we can get back to the good stuff. The story, visuals, and especially the voice acting are phenomenal in ‘Far Harbour’. Bethesda was definitely listening to what fans liked from the base game’s story when crafting the DLC because it’s all there but ramped up to eleven. The story’s dark tone and film noir mystery aesthetic are very pleasing.  Even though I found the actual gameplay repetitive the story those missions we’re driving was worth the grind.

Like I said previously, ‘Far Harbour’ is totally worth the money. It adds enough new material to the game to justify the price and it’s a new story for those of us that have played through the main quest several times already. If you have the money to blow and liked ‘Fallout 4’ go ahead and pick this one up.

Grade 3/5